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Hardware Topics
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A standard interface used with storage devices, including hard disk drives and removable storage devices.
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Apple's wireless network technology, based on the IEEE 802.11 standards, that delivers fast and reliable communications between multiple computers in a local area network and between that network and the Internet.
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Apple computers, including laptop, desktop, and rack-mountable machines.
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An open specification that enables low-bandwidth, short-range wireless communication between computers and peripherals, such as mobile phones, mice, and personal data assistants.
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Programming interfaces that support the development of in-kernel and application-level hardware device access.
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A packet-based networking technology that operates at speeds up to 1 gigabit per second on local area wired networks.
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A high-speed data-transfer architecture especially useful for connecting hardware storage devices to computers on local networks.
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A high-performance, cross-platform peripheral standard that supports high-bandwidth devices. FireWire is an implementation of the IEEE 1394 standards.
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Any device that humans use to control a computer's operations. Some of these devices can vibrate or provide other tactile feedback, called force feedback.
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Opportunities for developers to create hardware devices compatible with Mac OS X Server.
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Random-access and sequential-access devices that provide data storage, including those that mount file systems or are bootable.
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Programming interfaces for developing in-kernel and application-level access for high-quality audio devices.
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Protocols and services that support networking and communication capabilities of hardware devices.
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Open Firmware that complies with IEEE Std 1275-1994. It controls a computer between the time it is turned on and the time the primary operating system takes control of the machine.
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Cards that are typically used for devices requiring low-latency communication.
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Tools, techniques, and programming interfaces for measuring, evaluating, and improving performance of hardware devices.
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Technologies that help developers achieve high quality output from their applications and printer hardware.
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A cross-platform multimedia technology supporting devices that handle video, sound, animation, graphics, text, interactivity, and music.
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A technology that allows a computer or other device to register a network service that an application or user can discover by name or by browsing.
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The command sets and physical interfaces defined by the SCSI Architecture Model specifications.
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Devices that create a digital representation of a physical data source, such as a document.
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Application access to serial devices such as modems, printers, data terminals, Bluetooth RFCOMM channels, and transport layer drivers providing serial communications services.
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Devices that create digital images by capturing and focusing light onto light-sensing components instead of onto conventional film.
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A cross-platform peripheral standard that supports hot-plugging and expandability for low-cost, low-bandwidth devices.
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View legacy technologies, including technologies, features, products, APIs, and programming techniques that are no longer supported or have been superseded.
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